                                LUFIA & THE FORTRESS OF DOOM RESTORED
                                         v3.1 (Nov 19 2022)

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Disclaimer
==========
- Lufia & the Fortress of Doom (c) Square Enix / Taito / Neverland. All rights reserved.


- No ownership is claimed by FlamePurge over Lufia & the Fortress of Doom or the franchise from
   which it originates. Commercial use of this patch, including but not limited to reproduction,
   sale, etc. is strictly prohibited.


- This unofficial, fan-made patch is provided "as-is" on a voluntary (i.e. non-profit) basis.
   FlamePurge is not liable for damage incurred to the end-user, their OS, or their hardware while
   using this patch.


- Apply this patch only to an Unheadered "Lufia & the Fortress of Doom (U) [!].sfc" with the
   following specifications.

     Hashes: CRC32 - 5E1AA1A6
              SHA1 - 904BBA17F5A37FDC714C91BE80082444136586EA
               MD5 - 4BBAAD6ABDFC9F05D2D8DDE47DF8B15D

- Players are encouraged to keep a backup of their original game file in case an error occurs.

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Within this archive are two patches.

   * Lufia1Restored_v31.IPS
      The primary project patch. Contains all features as listed in the overview.

   * AlwaysRetryMode.IPS (by justin3009)
      This allows players to start a game in Retry Mode (4x EXP/gold) without needing to unlock it
      first.

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The sequels to Lufia & the Fortress of Doom reveal the dated aspects of the first entry.
Inconsistent terms and names, like the revival spell Dead or the elfin girl Mirka, and the
requisite slow walking speed on the world map and in dungeons.

When my part on Frue Lufia was done, I turned toward the first title to fix its worst issues.
Mercifully, D had released his censorship removal mod first. All it took was restoring certain
texts to match English canon. It would be remiss to not mention rainponcho's contributions of
restoring item descriptions and finalizing the walking speed improvements, nor Ok Impala!
reducing the encounter rate. And if you use Always Retry Mode? Please be sure to thank Justin!

Fans around the world came together to make the definitive editions of each Lufia title.
I sincerely hope that all players enjoy them.
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Overview
========
GENERAL:
- Lufia Decensored used as a base.
   * Bunny girls return to Forfeit Island
   * Priests can be found in churches
   * References to alcohol restored
   * Gades' infamous line has been revised

- Dialogue printing noise now plays with Message Speed "Fast" enabled as in the Japanese original.
   (Credit to rainponcho)

- Game file expanded to 1.5 MB, increased from 1.0 MB original. (Credit: rainponcho)

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GAMEPLAY:
- Increased walking speed on the world map and in dungeons. Includes the Falcon.
   (Credit: JCE3000GT, rainponcho, Justin3009)

- Cut enemy encounter rate on the world map and in dungeons by 50%. Includes the Falcon.
   (Credit: Ok Impala!)

- Final boss' battle script behaves as it does in the Japanese original. (Credit: rainponcho)

- Selan and Lufia can equip the following:
   * Zircon Rod
   * Zircon Robe
   * Zircon Wrist
   * Might Shield
   * Zircon Beret
   * Might Helmet
     (Selan begins the prologue equipped with the Zircon Rod and Zircon Robe.)

- Enemy Rock Golem now drops armor Might Shield.

- Hero learns spell Bravery at LV 2.

- Artea begins the prologue equipped with the Mach Heels.

- Audio defaults to Stereo when starting a New Game.

- (OPTIONAL) Patch to have Try Again Mode immediately, with no need to unlock. (Credit: Justin3009)

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GRAPHICS:
- Crosses restored to church interiors. (Credit: rainponcho)

- 8x8 menu and 8x16 dialogue fonts changed to modified versions of those from Lufia II.

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TEXT:
- Item descriptions restored from the Japanese release. (Credit: rainponcho)

- Item, equipment, spell, and enemy names made consistent with Frue Lufia Trilogizer and
   Lufia: The Legend Returns Complete.

- Various small dialogue edits for consistency with the aforementioned projects.
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Changelog
=========
v3.1 (Nov 19 2022)

- Small adjustments to the descriptions of accessory Wave Ring and item Poison Pin.

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v3.0 (Nov 6 2022)

- [Applied Patch] Lufia - Encounter Rate Fix by Ok Impala!
   The random encounter rate has been reduced by 50%. Armor Clear Silk no longer increases the
   encounter rate when equipped.


- Poison once again damages the afflicted as the player travels. This also holds true in settlements,
   so be careful! (Credit: Justin3009)


- Enemy Rock Golem now drops armor Might Shield about 0.8% of the time. (This is the same rate that
   the other 2 Might-line defensive equipment drop from enemies Roam Armor and Barient.)


- Original font variant patch removed.


- 8x16 dialogue font changed to a modified version of Lufia II's.


- 8x8 menu font's lowercase p, q, and y modified for readability.


- Labels for post-game Results screen updated for clarity.


- 3 item names updated for consistency with later games in the trilogy.
(Seethru Silk -> Sheer Silk
 Might Helmet -> Might Helm
 Small Knife  -> Cleaver)


- 4 spell names updated to match later games in the trilogy.
(Thunder -> Storm
 Elegi   -> Ray
 Elegio  -> Shock
 Elegion -> Thunder)

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v2.4.6 (Jan 31 2022)

- Hero can equip Might Shield and Might Helmet again. This was accidental, sorry.
  (Thanks to ParaParadise for reporting.)


- Revised the Wave Ring description.


- Ensured checksum is correct.

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v2.4.4 (Jan 3 2022)

- Hero will now learn spell Bravery at LV 2.


- Lufia and Selan can now equip Might Shield and Might Helmet.


- Removed headers of base and output ROMs to fix compatibility issues.


- Used IPSbehead to remove the header of Always Retry Mode.

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v2.4.3 (Dec 30 2021)

- No changes to the main patches. Added optional "Always Retry Mode" addendum that allows players
   to unlock Retry Mode (formerly "Try Again" mode; gives quadruple EXP and gold) without needing to
   beat the game. (Credit: Justin3009)

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v2.4.1 (Sep 21 2018)

GENERAL:
- Based on Lufia Decensored by D. Bunny girls return to Forfeit, priests return to churches, alcohol
   can now be bought rather than cider, Gades' line in Sheran is tidied up.
   Note: Reverted changes D made to character and magic names in Lufia Decensored.


- Header of base and output ROM have been assured to match.


- The dialogue printing noise is present when Message Speed is set to "Fast", just like the Japanese
   original. (Credit: rainponcho)


- ROM is expanded to 1.5 MB to accommodate Ruan church crosses and item descriptions.


GAMEPLAY:
- Walking speed increased, by a combination of improvements thanks to JCE3000GT and rainponcho.
   * Walking speed on the world map and in dungeons increased to speed in towns.
   * Vehicle movement speed increased.
   * Characters no longer decrease in speed when disembarking a vehicle.
   * Sweet Water/Foul Water cannot expire in towns, and their expiration notices properly appear.
   * Unfortunately, as a result characters no longer take damage from Poison while wandering the
      world map or dungeons.


- Guard Daos now uses its full move set from the Japanese original.
   * Chaos
   * Destroy
   * Amnesia
   * Wail
   * Melanchoy (Sorrowful)
      (Note: It appears to do nothing, but this is intended.)
   * Glacier
   * Vulcan
   * Flood
   * Elegion (Thunder)
   * Dread


- Selan and Lufia can now equip: Zircon Rod, Zircon Robe, Zircon Wrist, Zircon Beret.
   Selan begins the prologue equipped with the Zircon Rod and Robe, rather than the Silver Rod and
   Robe.


- Artea begins the prologue equipped with Mach Heels, rather than Cat Heels. This is to emphasize
   his role as the fastest of the team.


- When first starting the game or beginning a new playthrough, the audio is set to Stereo rather
   than Mono.


GRAPHICS:
- Crosses can now be found on the walls of churches.


- Optional patch to change the 8x8 (menu) font to a modified version of the one seen in Lufia II.
   The 8x16 (dialogue) font saw some changes as well.



TEXT:
- Corrected a bug of overflowing text, caused by D restoring alcohol references.


- Finished D's item name changes by renaming the Potions as Sources upon requesting them from the
   Egg Dragon, the names of the Source types in doalogue, and changing "Voice of Gloom" to "Voice of
   Death".


- Restored item descriptions. (Credit: rainponcho) Press the X Button while hovering over an item.
   Rather than receive a fresh translation, most have been pulled from Lufia II and Lufia: The
   Legend Returns. A fair chunk were made up whole-cloth.


- Corrected several lore terms.
(Slime -> Jelly
 Mirka -> Milka
 Shilf -> Sylph)


- Made data management selections consistent with Lufia II.
(Initial   -> Start
 Try Again -> Retry)


- Corrected grammar of three menu labels.
(Item's   -> Items
 Jeweller -> Jeweler
 EXPER    -> EXP.)


- In the post-battle rewards text, label "gold pcs" was shortened to "gold".


- Item name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
      If something isn't listed, assume it hasn't changed from retail.
(Swing Wing   -> Warp
 Power Gourd  -> Power Drug
 Magic Gourd  -> Magic Drug
 Power Potion -> Life Source
 Spell Potion -> Magic Source
 Speed Potion -> Speed Source
 Mind Potion  -> Mind Source
 Great Potion -> Power Source
 Gloom Arrow  -> Death Arrow
 Pear Cider   -> Rum
 Sour Cider   -> Vodka
 Lime Cider   -> Gin
 Plum Cider   -> Liqueur
 Apple Cider  -> Whiskey
 Stuffed Bear -> Plush Bear
 Stuffed Dog  -> Plush Dog
 Stuffed Pig  -> Plush Monkey
 Goblet       -> Wine Glass
 Ear Tip      -> Earpick
 Dragon Tooth -> Dragon Fang
 Grilled Newt -> Charred Newt)


- Equipment name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
      If something isn't listed, assume it hasn't changed from retail.
(Brone equipment -> Bronze equipment
 Tan equipment   -> Hide equipment
 Carbo equipment -> Holy equipment
 Glass Robe   -> Battle Wire
 Axe          -> Francisca
 Catwhip      -> Cutter Whip
 Battle Axe   -> Rainy Axe
 Buster Sword -> Bastard Edge
 Broad Sword  -> Bloody Sword
 Broad Rod    -> Bloody Rod
 Gloom Pick   -> Death Pick
 Dress        -> One-Piece
 Cloth        -> Clothes
 Clear Silk   -> Seethru Silk
 Brone Shield -> Bronze Targe
 Silver Plate -> Silver Targe
 Zircon Plate -> Zircon Targe
 Hair Band    -> Katyusha
 Sakret       -> Circlet
 Heeled Shoes -> High Heels
 Cat Heels    -> Cutter Heels
 Daze Ring    -> Guard Ring
 Hi Daze Ring -> Higuard Ring
 Flame Ring   -> Fire Ring
 Flash Ring   -> Bolt Ring
 Blast Ring   -> Bomb Ring
 Frost Ring   -> Ice Ring
 Gloom Ring   -> Death Ring
 Gloom Guard  -> Death Guard
 Gloom Voice  -> Death Voice
 Brone Breast -> Bronze Wrist
 Gown         -> Bunny Suit
 Ribbon       -> Bunny Ears
 Fry Pan      -> Frying Pan
 Pot          -> Saucepan
 Chop Block   -> Chop Board)


- Magic and enemy skill name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
      If something isn't listed, assume it hasn't changed from retail. All of the Estpolis-themed
      magic names have been reverted, save one.
(Flame     -> Fireball
 Dew       -> Droplet
 Water     -> Vortex
 Frost     -> Gale
 Fright    -> Coma
 Deflect   -> Mute
 Bounce    -> Silence
 Valor     -> Cheer
 Poison    -> Detox
 Stun      -> Release
 Dead      -> Rally
 Rally     -> Valor
 Stone     -> Unstone
 Elf       -> Ateret
 Elegion   -> Skywrath
 Figual    -> Madness
 Jolt      -> Rush
 Melanchoy -> Sorrowful
 Fire air  -> Fire Air
 Iron air  -> Iron Air
 Oily air  -> Oily Air)


- Enemy name changes:
Note: This is comparing the original name to the altered name, including both my and D's changes.
      If something isn't listed, assume it hasn't changed from retail.
(Jellyfish  -> Red Jelly
 Nettles    -> Nepenthes
 Mini Demon -> Mini-Devil
 Flamefreak -> Pug
 Giant Bat  -> Great Bat
 Big Meany  -> Shaggy
 Horrorquin -> Pierre
 Straw Man  -> Straw Doll
 Willowisp  -> Wispy
 Chomp Weed -> Big Mouth
 Mud Man    -> Nouveaux
 Jellybean  -> Blue Jelly
 Dark Demon -> Dark Devil
 Blue Meany -> Shaggier
 Nail Man   -> Curse Doll
 Giant Oak  -> Treant
 Gargoyle   -> Lamia
 Crazy Pot  -> Mystic Jar
 Fight      -> Warrior
 Archer     -> Liliputian
 Terrorquin -> Daniele
 Zooster    -> Cockatrice
 Sand Man   -> Sand Golem
 Mud Ghoul  -> Mud Golem
 Rok        -> Water Rail
 Huge Bunny -> Evil Bunny
 Ice Snake  -> Corydoras
 Sting      -> Stinger
 Red Wolf   -> Hellhound
 Trap Harp  -> Trap Herb
 Mega Frog  -> King Frog
 Demon Mace -> Mace Demon
 Dark Spook -> Death
 Crazy Pine -> Mad Ent
 Fire Plate -> Roam Armor
 Mad Lily   -> Carnivore
 Jelly Bolt -> Bolt Jelly
 Red Star   -> Demon Star
 Mega Atlas -> Atlas
 Red Skull  -> Chaos Head
 Mad Cleric -> Mad Sage
 Eye Curse  -> Doom Eye
 Zaurus Rex -> Procyon
 Gloom      -> Hades
 Act Demon  -> Archdemon
 Humungus   -> Gaia Guard
 Act Hydra  -> High Hydra
 Act Dragon -> Archdragon
 Follower   -> Underling
 Pirates    -> Viking
 Demon Lord -> Devilcorps
 Goblins    -> Gobby Gang)
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====================================================================================================
Credits
=======
- D (CinnamonPirate): Lufia Decensored

- Crysta_Blade (suicune girl): Translations of inventory and descriptions from Estpolis Denki:
   Yomigaeru Densetsu

- pokeeiyuu: Continuing Crysta_Blade's work

- KWhazit: Translations of Estpolis Denki II

- JCE3000GT: Lufia 1 Multi-editor; Walk Faster patch

- Ok Impala!: Encounter Rate Fix

- rainponcho: Walk Faster addenda; restoring church crosses; restoring Guard Daos' battle script;
   restoring item descriptions

- Justin3009: Always Retry Mode addendum, mod-induced Poison bug fix

- Artemis64: Frue Lufia and other Lufia II patches author

- relnqshd: Grandfather of Lufia modding and reprogramming

- Taito: Publishers of Estpolis Denki trilogy; localizer for Lufia & the Fortress of Doom

- Neverland: Creators of Lufia series (Rest in peace)

- Square Enix: Owners of Taito and Lufia series

...and all you Lufia fans out there!
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